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The dice game 10,000 (also known as Ten Thousand, Farkle, or Greed) is a fun, fast-paced game played with six dice. Great form families and kids learning math. The goal is to be the first player to reach 10,000 points.
What You Need
- 6 standard dice
- A way to keep score (pen & paper or a scorekeeping app)
- 2+ players
Scoring Rules
Only certain combinations score points:
✨ Single Dice:
- 1 = 100 points
- 5 = 50 points
🔥 Three of a Kind:
- Three 1s = 1000 points
- Three 2s = 200 points
- Three 3s = 300 points
- Three 4s = 400 points
- Three 5s = 500 points
- Three 6s = 600 points
💎 Special Combos (Optional Rules):
These vary by house rules, but some play with:
- Four of a kind = Double the value of three of a kind
- Five of a kind = Triple the value
- Six of a kind = Automatic win or 3000+ points
- Straight (1–6) = 1500 points
- Three pairs = 1500 points
- Two triplets = 2500 points
How to Play
1. Start Turn
-
Roll all 6 dice.
2. Set Aside Scoring Dice
- Choose any scoring dice and set them aside.
- You must set aside at least one scoring die to keep going.
3. Roll Remaining Dice
- You can re-roll the rest of the dice to try for more points.
- BUT, if you roll and get no scoring dice, you “farkle” and score zero for that turn.
4. Bank or Risk
-
After each roll, decide:
- Bank your current score and end your turn.
- Or keep rolling to build your total—at your own risk.
5. Hot Dice
-
If you use all 6 dice to score, you get “Hot Dice”—you can reroll all six again and keep going!
🎯 Winning the Game
- Once a player hits 10,000 points, every other player gets one last turn.
- The player with the highest final score wins!
Dice Scoring Cheat Sheet
✅ Single Dice
| Dice | Points |
|---|---|
| 1 | 100 |
| 5 | 50 |
🔁 Three of a Kind
| Combo | Points |
|---|---|
| Three 1s | 1000 |
| Three 2s | 200 |
| Three 3s | 300 |
| Three 4s | 400 |
| Three 5s | 500 |
| Three 6s | 600 |
🔥 Advanced Combos (Optional/House Rules)
| Combo | Points |
|---|---|
| Four of a kind | 2× the "three of a kind" value |
| Five of a kind | 3× the "three of a kind" value |
| Six of a kind | 3000 or instant win (house rules) |
| Straight (1–6) | 1500 |
| Three pairs (e.g. 2-2, 3-3, 5-5) | 1500 |
| Two triplets (e.g. 2-2-2 and 5-5-5) | 2500 |
💥 “Hot Dice” Rule
If all 6 dice score, you can roll all 6 again in the same turn!